HandBrake Development Snapshot Build 3

General questions or discussion about HandBrake, Video and/or audio transcoding, trends etc.
jbrjake
Veteran User
Posts: 4805
Joined: Wed Dec 13, 2006 1:38 am

HandBrake Development Snapshot Build 3

Post by jbrjake »

In case you didn't notice, there were a few bugs in HandBrake 0.9.2. This happenened because HandBrake has a rather small development team, and a rather smaller number of testers.

To prevent HandBrake 0.9.3 from sharing such an ignominious fate, we have decided to release periodic binary snapshots as it develops. They are windows into HandBrake 0.9.3's current state of development.

These executable snapshots are unsupported, but we are soliciting feedback. Be warned. This code is not ready for civilian use. While most of 0.9.2's bugs have been squashed, they have no doubt been succeeded by a newer, haler generation of arthropodic adversaries. It could easily crash on you. It could produce bad output. Some things might not work right. There are all sorts of new things, and there is no documentation for any of them.

If you do not fear living on the bleeding edge, and do not demand stability from your software, download a development snapshot of HandBrake now.

Here's an incomplete summary of the changes:

Snapshot2 -> Snapshot 3 (r1797)
Core Library:
- Universal input support, utilizing libavcodec from the FFmpeg project for decoding non-MPEG-2 video
- Newer, faster, better version of the x264 codec, including psychovisual optimizations
- Better AV sync through full compliance with the MPEG Standard Target Decoder timing model
- More accurate auto-cropping
- Support for New Zealand and Norwegian HDTV broadcasts (H.264 and AAC-LATM in MPEG-TS)
- Detelecine is now "VFR detelecine" by default, dropping some frames and extending others to make up lost time, old behavior of keeping duplicate frames is enabled by selecting a framerate besides "Same as source"
- Threaded deinterlacing in Slow and Slower modes
- Threaded and entirely rewritten decomb filter
- Better audio resampling interpolator
- Better gamma in QuickTime through the use of the COLR MP4 atom
- Better constant quality encoding when using FFmpeg
- Hopefully better cache and virtual memory performance by recycling buffers that were most recently used instead of least
- Fix for MP4s with "negative duration" errors.
- Set the detelecine filter to work better with PAL by using "loose" breaks
- Fix for missing initial H.264 NAL units, improves reliability of 8x8dct
- Fix for subtitle-scan with XviD encoding
- Fix for crash at the end of 2nd pass using x264
- Deblock filter works now
- Rewritten update system, so the core library can read a portion of Sparkle appcasts.
- Updates for libsamplerate, libogg, xvidcore, libtheora, libmpeg2, lame, faac, and of course ffmpeg and x264.

Mac GUI
- Entirely rewritten and far more flexible queue that can be saved between sessions, capable of preserving queued items after a crash
- Fix for 4x3 loose anamorphic to keep it from downscaling
- Countless other improvements

Windows GUI
- Resolution calculation
- Better preset bar
- Better queue (including queue recovery feature)
- Better activity log window
- Improved UI (layout changes, animated x264 options, DVD drive detection, duration displayed)
- More options - includes support for custom auto name format & starting the CLI minimized
- Countless other improvements

Linux GUI (GTK)
- It's alive!

Known Issues in Snapshot 3
- Possibility of a flickering line at the top or bottom of the frame after Slow or Slower deinterlacing or decombing
- Input bitrate display may be off by a factor of 100 for H.264-in-TS sources
- Constant Quality Rate preset probably needs a lower quality level (60% - 55%)

Snapshot 1 -> Snapshot 2 (r1477)
Core Library:
- Anamorphic PAR for the AVI container
- Allow constant frame rates when they different from the source's frame rate (otherwise pass through the variable MPEG-2 frame durations )
- Decomb filter (selectively deinterlaces when it sees interlacing in the frame)
- Filter bug fixed, that would skip any filters after detelecine, if VFR wasn't enabled
- Loose anamorphic + FFmpeg video bug fixed

Windows GUI:
- Title dropdown list bug fixed
- Missing log file bug fixed

CLI:
- Default audio samplerate changed to 48kHz, audio bitrate changed to 160kbps.
- Samplerate entry bug fixed

0.9.2 -> Snapshot 1 (r1457)
Core Library:
- New audio subsystem (no more AAC+AC3, control each track's codec and settings individually)
- Removed libdvdcss (HandBrake no longer decrypts DVDs on its own, will use VLC to do so if it's available)
- Added Theora encoder
- Fixed x264-in-avi and ffmpeg-in-avi
- Fixed xvid
- More accurate scaling
- Major sync improvements
- Major stream improvements
- AAC+AC3 support in MKV
- MKV seeking fixes
- Make sure subtitles get displayed long enough to read them
- Updated VBV 2-pass and VBV 1-pass patch for x264
- Adaptive Quantization for x264
- Recover from bad preview scans
- Recover from invalid PGNs
- Fixed vorbis bitrate control
- Snapshot builds

Mac:
- New audio interface
- Loads libdvdcss from VLC at runtime if it's present on the user's system
- No more general-purpose "Codecs" menu -- set video and audio codecs individually
- More robust preset system, in preparation for nested presets
- Made 64-bit MP4 file widget more prominent
- Only allow useful x264 options in the advanced tab
- Various fixes and improvements

Windows:
- New x264 tab
- New audio interface
- Various fixes and improvements

CLI:
- New audio interface

HandBrake 0.9.2 was based off revision 1304. A timeline of all those changes and what they entail can be found here: http://trac.handbrake.fr/log/?action=fo ... verbose=on
Fielding
Posts: 6
Joined: Tue May 13, 2008 3:47 pm

Re: HandBrake Development Snapshot Builds

Post by Fielding »

Congrats on the improvements guys.
Looking forward to see the progress of 0.9.3 displayed in these builds.
Keep up the amazing work :)
sasha
Posts: 38
Joined: Mon Jan 29, 2007 3:16 pm

Re: HandBrake Development Snapshot Builds

Post by sasha »

Congratulations with the first Handbrake snapshot build!

It looks great and I can appreciate the aesthetic changes.

I have been using the Apple TV preset for my encodings (with some tweaking in the B-frame settings) and the deblocking setting. The image looks amazing! I’m not sure what you guys all did but it is nothing short of amazing!

I have found one issue though and that is that the chapter markers are about 1sec late.

Am not sure if you want the snapshot comments in this post.

Encoded on a MacBook 2.4 GZ, running 10.5.2, Snapshot Build 1457
cvk_b
Veteran User
Posts: 527
Joined: Sun Mar 18, 2007 2:11 am

Go ahead, download it...

Post by cvk_b »

Come on people… download it and break it! This snapshot is VERY usable (disclaimer: in my opinion as a tester) and much more stable than 0.9.2, IMO. Bugs need to be discovered asap. That will make way for BIG things to come. Be sure to check the tickets for known issues before reporting.
nathug
Bright Spark User
Posts: 204
Joined: Fri Apr 11, 2008 10:21 pm

Re: HandBrake Development Snapshot Builds

Post by nathug »

Hi there, I hope this is where we are posting problems for the snapshots.

I tried 4 conversions in the Windows Version, all were ripped onto the HD first with another program, DVD Fab HD the latest version. So this is not off the DVD!! but of my Harddrive. I know these are good, as I re encoded them on the Apple version and they came out fine.

American Gangster - To AppleTV with AppleTV Preset, with forced subtitles only
PS I Love You - To AppleTV with AppleTV Preset, with forced subtitles only
Lives of Others - To AppleTV with AppleTV Preset, with subtitles
Lives of Others - To iTouch with iTouch Preset, with subtitles

Only the one to the iTouch can out fine. The Audio on the ones for the AppleTV was behind the picture a good 5-10 seconds.

This was all done via the Queue.

I have checked the Activity Window to get the logs for you guys, but it only has the log for the last encode, which is for the iTouch.

This was on my Dell Latitude laptop.

Nathan
A Worthy Foe
Posts: 14
Joined: Tue Apr 01, 2008 2:01 am

Re: HandBrake Development Snapshot Builds

Post by A Worthy Foe »

I don't see a Linux version so no testing here I guess.
frankj
Posts: 18
Joined: Thu Mar 20, 2008 11:28 pm

Re: HandBrake Development Snapshot Builds

Post by frankj »

Where do you guys want your "solicited feedback"? Do bug reports go in "Bugs" forum? It says it is only for *release* versions. Do the snapshots count? Thanks
nightstrm
Veteran User
Posts: 1887
Joined: Fri Mar 23, 2007 5:43 am

Re: HandBrake Development Snapshot Builds

Post by nightstrm »

frankj wrote:Where do you guys want your "solicited feedback"? Do bug reports go in "Bugs" forum? It says it is only for *release* versions. Do the snapshots count? Thanks
From the page linked in the first post:
Found a bug?: Please post in the "bugs" section of the forum with "[snapshot build]" in the subject line.
Please provide an Activity Log and a Crash Log (If one is available) .
These are required in order to debug problems. Any post without these will be locked.
nathug
Bright Spark User
Posts: 204
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Re: HandBrake Development Snapshot Builds

Post by nathug »

All my AppleTV converts came out fine on the Mac version, except they were .mp4, I had to change them to .m4v.

Is that right?

Nathan
frankj
Posts: 18
Joined: Thu Mar 20, 2008 11:28 pm

Re: HandBrake Development Snapshot Builds

Post by frankj »

nightstrm wrote:From the page linked in the first post:
Man, I KNEW it was just a matter of time before I got whacked by a moderator!

Sorry, I've been playing with a version I built from svn source, so haven't hit that link yet. I guess I would have seen it eventually.

thanks for the info..
TedJ
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Re: HandBrake Development Snapshot Builds

Post by TedJ »

nathug wrote:All my AppleTV converts came out fine on the Mac version, except they were .mp4, I had to change them to .m4v.

Is that right?
Try the "iTunes friendly extension" option in the preferences. It'll name all files *.m4v automagically. :)
nathug
Bright Spark User
Posts: 204
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Re: HandBrake Development Snapshot Builds

Post by nathug »

Thanks Ted !!
nightstrm
Veteran User
Posts: 1887
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Re: HandBrake Development Snapshot Builds

Post by nightstrm »

frankj wrote:
nightstrm wrote:From the page linked in the first post:
Man, I KNEW it was just a matter of time before I got whacked by a moderator!

Sorry, I've been playing with a version I built from svn source, so haven't hit that link yet. I guess I would have seen it eventually.

thanks for the info..
No worries, but remember that SVN builds are completely unsupported, and the snapshot builds are only for feedback purposes (in hopes of avoiding another "big" bug like broken xvid in .9.2). :D
nathug
Bright Spark User
Posts: 204
Joined: Fri Apr 11, 2008 10:21 pm

Re: HandBrake Development Snapshot Builds

Post by nathug »

The quality of the AppleTV setting in the Mac version, is just amazing!! Don't feel like I have to play with the setting any more!!

Nathan
sbalthazor
Posts: 21
Joined: Tue Jan 15, 2008 6:15 pm

Re: HandBrake Development Snapshot Builds

Post by sbalthazor »

I know you're looking for feedback...but my only note is that it seems to be working as designed using my custom ATV/iPhone setting. If you're looking for more downloads after us first wave folks you may want to make a post in the regular 'topics' area as opposed to only in the announcements (announcements getting posted are pretty rare so I missed that it was there until someone pointed out that the snapshot was available in a thread I was following). I'm going to have to start looking a the top of the forums more often!

Let us guinea pigs know if there is anything specific you think may need some hammering on and I would be happy to spend some CPU cycles trying to break something...Otherwise thanks again for all the work from the development team - it's amazing the progress that this tool has made from .92 to now.

-sbalthazor
JPSiemer
Posts: 13
Joined: Tue May 20, 2008 4:34 pm

Re: HandBrake Development Snapshot Builds

Post by JPSiemer »

Can anyone compile the newest snapshot for me or already have it compiled and would like to upload it? I am a bit afraid of doing it myself and screwing it up!I only ask because the current snapshot is completely unusable for me, as I am constantly getting a variable framerate out of Handbrake instead of the 23.976 that I set it to have. This is only an issue with the current snapshot -- the previous builds never gave me these glitches! Thanks!
User avatar
s55
HandBrake Team
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Joined: Sun Dec 24, 2006 1:05 pm

Re: HandBrake Development Snapshot Builds

Post by s55 »

Compiling the latest svn probably won't make a difference. Why don't you post activity log's / crash reports of problematic encodes in the bug forums to allow someone to look into it.
Hamedo
Posts: 1
Joined: Wed May 21, 2008 5:16 pm

Re: HandBrake Development Snapshot Builds

Post by Hamedo »

Everytime I launch Handbrake it instantly quits straight away within a second. This happened on version 0.9.2 and now 0.9.3. Im running Mac OS 10.5.1

Code: Select all

Process:         HandBrake [7921]
Path:            /Applications/HandBrake.app/Contents/MacOS/HandBrake
Identifier:      org.m0k.handbrake
Version:         svn1457 (2008051201)
Code Type:       X86 (Native)
Parent Process:  launchd [241]

Date/Time:       2008-05-22 03:11:15.027 +1000
OS Version:      Mac OS X 10.5.1 (9C7010)
Report Version:  6

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000038
Crashed Thread:  0

Thread 0 Crashed:
0   libSystem.B.dylib             	0x00a2ad85 fputs$UNIX2003 + 86
1   org.m0k.handbrake             	0x000162ca -[HBOutputPanelController stderrRedirect:] + 326
2   com.apple.CoreFoundation      	0x00e30b8c -[NSSet makeObjectsPerformSelector:withObject:] + 188
3   org.m0k.handbrake             	0x000157f6 -[HBOutputRedirect(Private) forwardOutput:] + 99
4   com.apple.Foundation          	0x01ca815c __NSThreadPerformPerform + 476
5   com.apple.CoreFoundation      	0x00da862e CFRunLoopRunSpecific + 3166
6   com.apple.CoreFoundation      	0x00da8d18 CFRunLoopRunInMode + 88
7   com.apple.HIToolbox           	0x024746a0 RunCurrentEventLoopInMode + 283
8   com.apple.HIToolbox           	0x024743f2 ReceiveNextEventCommon + 175
9   com.apple.HIToolbox           	0x0247432d BlockUntilNextEventMatchingListInMode + 106
10  com.apple.AppKit              	0x00fa07d9 _DPSNextEvent + 657
11  com.apple.AppKit              	0x00fa008e -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
12  com.apple.AppKit              	0x011dcf19 -[NSApplication _realDoModalLoop:peek:] + 563
13  com.apple.AppKit              	0x011d7657 -[NSApplication runModalForWindow:] + 286
14  com.apple.AppKit              	0x0130c700 _NXDoLocalRunAlertPanel + 1025
15  com.apple.AppKit              	0x0130c2fd NSRunAlertPanel + 69
16  org.andymatuschak.Sparkle     	0x009218f5 -[SUUpdater applicationDidFinishLaunching:] + 665
17  com.apple.Foundation          	0x01ca6bda _nsnote_callback + 106
18  com.apple.CoreFoundation      	0x00d899da __CFXNotificationPost + 362
19  com.apple.CoreFoundation      	0x00d89cb3 _CFXNotificationPostNotification + 179
20  com.apple.Foundation          	0x01ca3fd0 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
21  com.apple.Foundation          	0x01cad668 -[NSNotificationCenter postNotificationName:object:] + 56
22  com.apple.AppKit              	0x01029eff -[NSApplication _postDidFinishNotification] + 125
23  com.apple.AppKit              	0x01029e0e -[NSApplication _sendFinishLaunchingNotification] + 77
24  com.apple.AppKit              	0x00fa38aa -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
25  com.apple.AppKit              	0x00fa30a3 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
26  com.apple.Foundation          	0x01ccc1df -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
27  com.apple.Foundation          	0x01ccbeef _NSAppleEventManagerGenericHandler + 223
28  com.apple.AE                  	0x04784648 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
29  com.apple.AE                  	0x0478457e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
30  com.apple.AE                  	0x04784425 aeProcessAppleEvent + 177
31  com.apple.HIToolbox           	0x02476f61 AEProcessAppleEvent + 38
32  com.apple.AppKit              	0x00fa09ed _DPSNextEvent + 1189
33  com.apple.AppKit              	0x00fa008e -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
34  com.apple.AppKit              	0x00f990c5 -[NSApplication run] + 795
35  com.apple.AppKit              	0x00f6630a NSApplicationMain + 574
36  org.m0k.handbrake             	0x000024e6 start + 54

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x00b5298c  ebx: 0x00a2ad40  ecx: 0x00000000  edx: 0x06c19ed0
  edi: 0x00000000  esi: 0x00000001  ebp: 0xbfffdbd8  esp: 0xbfffdb90
   ss: 0x0000001f  efl: 0x00010246  eip: 0x00a2ad85   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x00000038

Binary Images:
    0x1000 -   0x4bdfe6 +org.m0k.handbrake svn1457 (2008051201) <221a3ff27e46c5ea1bf269e6c41ec7a7> /Applications/HandBrake.app/Contents/MacOS/HandBrake
  0x841000 -   0x841ff8  com.apple.Cocoa 6.5 (???) <e064f94d969ce25cb7de3cfb980c3249> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
  0x845000 -   0x8d0fff  com.apple.framework.IOKit 1.5.1 (???) <a17f9f5ea7e8016a467e67349f4d3d03> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
  0x8f6000 -   0x902fe7  com.apple.opengl 1.5.6 (1.5.6) <d599b1bb0f8a8da6fd125e2587b27776> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
  0x90a000 -   0x918ffd  libz.1.dylib ??? (???) <5ddd8539ae2ebfd8e7cc1c57525385c7> /usr/lib/libz.1.dylib
  0x91e000 -   0x92aff7 +org.andymatuschak.Sparkle ??? (1.1) /Applications/HandBrake.app/Contents/Frameworks/Sparkle.framework/Versions/A/Sparkle
  0x935000 -   0x992ffb  libstdc++.6.dylib ??? (???) <04b812dcec670daa8b7d2852ab14be60> /usr/lib/libstdc++.6.dylib
  0x9e3000 -   0x9eafe9  libgcc_s.1.dylib ??? (???) <f53c808e87d1184c0f9df63aef53ce0b> /usr/lib/libgcc_s.1.dylib
  0x9f0000 -   0xb4fff3  libSystem.B.dylib ??? (???) <4899376234e55593b22fc370935f8cdf> /usr/lib/libSystem.B.dylib
  0xbdd000 -   0xbddffa  com.apple.CoreServices 32 (32) <2fcc8f3bd5bbfc000b476cad8e6a3dd2> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
  0xbe5000 -   0xcc4fff  libobjc.A.dylib ??? (???) <a53206274b6c2d42691f677863f379ae> /usr/lib/libobjc.A.dylib
  0xd36000 -   0xe68fef  com.apple.CoreFoundation 6.5.1 (476.10) <d5bed2688a5eea11a6dc3a3c5c17030e> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
  0xf60000 -  0x175dfef  com.apple.AppKit 6.5.2 (949.26) <bc4593edd8a224409fb6953a354505a0> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
 0x1c9d000 -  0x1f17fe7  com.apple.Foundation 6.5.4 (677.15) <6216196287f98a65ddb654d04d773e7b> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
 0x2074000 -  0x2159ff3  com.apple.CoreData 100.1 (186) <8e28162ef2288692615b52acc01f8b54> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
 0x21d4000 -  0x21d4ff8  com.apple.ApplicationServices 34 (34) <8f910fa65f01d401ad8d04cc933cf887> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
 0x21dc000 -  0x2300fe3  com.apple.audio.toolbox.AudioToolbox 1.5.1 (1.5.1) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
 0x236b000 -  0x236bffc  com.apple.audio.units.AudioUnit 1.5 (1.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
 0x2370000 -  0x23f9fe3  com.apple.DesktopServices 1.4.5 (1.4.5) <8b264cd6abbbd750928c637e1247269d> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
 0x2444000 -  0x274cfff  com.apple.HIToolbox 1.5.2 (???) <7449d6f2da33ded6936243a92e307459> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
 0x28a9000 -  0x2c3fff7  com.apple.QuartzCore 1.5.1 (1.5.1) <665c80f6e28555b303020c8007c36b8b> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
 0x2d34000 -  0x2effff7  com.apple.security 5.0.2 (33001) <0788969ffe7961153219be10786da436> /System/Library/Frameworks/Security.framework/Versions/A/Security
 0x3043000 -  0x304cfff  com.apple.speech.recognition.framework 3.7.24 (3.7.24) <d3180f9edbd9a5e6f283d6156aa3c602> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
 0x3056000 -  0x3081fe7  libauto.dylib ??? (???) <42d8422dc23a18071869fdf7b5d8fab5> /usr/lib/libauto.dylib
 0x308f000 -  0x31c7ff7  libicucore.A.dylib ??? (???) <afcea652ff2ec36885b2c81c57d06d4c> /usr/lib/libicucore.A.dylib
 0x321b000 -  0x32fcff7  libxml2.2.dylib ??? (???) <3cd4cccd4ca35dffa4688436aa0cd908> /usr/lib/libxml2.2.dylib
 0x3329000 -  0x3363fff  com.apple.coreui 1.1 (61) /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
 0x3383000 -  0x33fffeb  com.apple.audio.CoreAudio 3.1.0 (3.1) <70bb7c657061631491029a61babe0b26> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
 0x3454000 -  0x345cfff  com.apple.DiskArbitration 2.2.1 (2.2.1) <75b0c8d8940a8a27816961dddcac8e0f> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
 0x3466000 -  0x34f9ff3  com.apple.ApplicationServices.ATS 3.2 (???) <cdf31bd0ac7de54a35ee2d27cf86b6be> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
 0x3520000 -  0x35ebfff  com.apple.ColorSync 4.5.0 (4.5.0) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
 0x362c000 -  0x3cc5fff  com.apple.CoreGraphics 1.351.21 (???) <6c93fd21149f389129fe47fa6ef71880> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
 0x3d93000 -  0x3dedff7  com.apple.CoreText 2.0.1 (???) <07494945ad1e3f5395599f42748457cc> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
 0x3e2d000 -  0x3e7dff7  com.apple.HIServices 1.7.0 (???) <f7e78891a6d08265c83dca8e378be1ea> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
 0x3ea7000 -  0x3fecff7  com.apple.ImageIO.framework 2.0.1 (2.0.1) <68ba11e689a9ca30f8310935cd1e02d6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
 0x4044000 -  0x4054ffc  com.apple.LangAnalysis 1.6.4 (1.6.4) <cbeb17ab39f28351fe2ab5b82bf465bc> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
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0xfffe8000 - 0xfffebfff  libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
0xffff0000 - 0xffff1780  libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
Last edited by s55 on Wed May 21, 2008 5:22 pm, edited 1 time in total.
Reason: Wrapped Crash log in quote blocks. Please do this in future, makes the forum easier to read.
VirtualWolf
Posts: 22
Joined: Fri Sep 14, 2007 5:19 am

Re: HandBrake Development Snapshot Builds

Post by VirtualWolf »

Just out of curiosity, what does the removal of libdvdcss mean for ripping? We need to either have VLC on the system or rip the disc using something like MacTheRipper first before we can actually rip anything? And why was it removed?
nightstrm
Veteran User
Posts: 1887
Joined: Fri Mar 23, 2007 5:43 am

Re: HandBrake Development Snapshot Builds

Post by nightstrm »

VirtualWolf wrote:Just out of curiosity, what does the removal of libdvdcss mean for ripping? We need to either have VLC on the system or rip the disc using something like MacTheRipper first before we can actually rip anything? And why was it removed?
Exactly correct. It was moved so the developers wouldn't have to worry about it anymore (and, in my opinion, to hopefully get users to look at 3rd party utilities for ripping).
VirtualWolf
Posts: 22
Joined: Fri Sep 14, 2007 5:19 am

Re: HandBrake Development Snapshot Builds

Post by VirtualWolf »

Ah, interesting. If it means more improvements in speed and quality for Handbrake, I'm all for it! :D
User avatar
s55
HandBrake Team
Posts: 9900
Joined: Sun Dec 24, 2006 1:05 pm

Re: HandBrake Development Snapshot Builds

Post by s55 »

Won't make any difference to quality and may not make any difference to speed either.
VirtualWolf
Posts: 22
Joined: Fri Sep 14, 2007 5:19 am

Re: HandBrake Development Snapshot Builds

Post by VirtualWolf »

:oops:

I'll shut up now then. ;)
omni
Posts: 29
Joined: Wed May 21, 2008 12:31 am

Re: HandBrake Development Snapshot Builds

Post by omni »

This is probably going to sound a little greedy (as it is haha) but just curious if there should be an updated snapshot build? There have been a ton of big things improved/added here lately since the snapshot build and I'm sure I'm not the only one who would love to start testing them.

I know I could compile the nightly builds but while I like living on the edge I don't living that close to edge if you know what I mean. Just an idea.
nightstrm
Veteran User
Posts: 1887
Joined: Fri Mar 23, 2007 5:43 am

Re: HandBrake Development Snapshot Builds

Post by nightstrm »

omni wrote:This is probably going to sound a little greedy (as it is haha) but just curious if there should be an updated snapshot build? There have been a ton of big things improved/added here lately since the snapshot build and I'm sure I'm not the only one who would love to start testing them.

I know I could compile the nightly builds but while I like living on the edge I don't living that close to edge if you know what I mean. Just an idea.
One will be released when the devs feel there is a need for expanded testing before a major release.
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