Description of problem or question:
I can't seem to find any info on if Handbrake utilizes both GPU and CPU simultaneously to encode ? Is this possible?
I don't seem to have an option to use the NVENC under the videos tab.
Has anyone split it a video in two, and haev GPU do half, and CPU do half, and stitch the files together after? Is that a thing?
Steps to reproduce the problem (If Applicable):
HandBrake version (e.g., 1.0.0):
1.1.2
Operating system and version (e.g., Ubuntu 16.04 LTS, macOS 10.13 High Sierra, Windows 10 Creators Update):
Splitting sources in the way you mention really isn't a thing.
Generally speaking, video filters and audio encoding in HandBrake always use the CPU. Decoding typically does as well, but on hardware-accelerated decoding is available on Windows with certain hardware configurations.
You will need to upgrade to HandBrake 1.2.0 (tagged for release and out soon) or the use the nightly build for NVENC/VCE hardware-accelerated video encoding. The aforementioned processes will still use the CPU, so you'll probably see activity on both. Note that the hardware encoders are not great for archival quality encodes, but for speed they excel, especially on machines with older/slower CPUs.