x265 2.2

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bradsm87
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x265 2.2

Post by bradsm87 » Tue Jan 24, 2017 12:41 am

I noticed the nightly builds don't have x265 2.2 yet.

I didn't want to bother anyone about it so waited about a month first.

Cheers

mduell
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Re: x265 2.2

Post by mduell » Tue Jan 24, 2017 12:57 am

I think any thread like this adds an automatic 1 week delay to the update. Could be two, I'm hazy.

Plus they're doing post release patching, not looking to make sweeping library updates.

bradsm87
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Re: x265 2.2

Post by bradsm87 » Tue Jan 24, 2017 6:14 am

mduell wrote:I think any thread like this adds an automatic 1 week delay to the update. Could be two, I'm hazy.

Plus they're doing post release patching, not looking to make sweeping library updates.
I don't understand how the process works. I just noticed that previous x265 releases ended up in nightly Handbrake builds in a few days so I thought x265 2.2 may not have been noticed by the team.

rollin_eng
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Re: x265 2.2

Post by rollin_eng » Tue Jan 24, 2017 8:05 am


mduell
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Re: x265 2.2

Post by mduell » Tue Jan 24, 2017 4:20 pm

bradsm87 wrote:I don't understand how the process works.
If you look at any of the other x265 bump threads, you'll see the team does it when it's convenient to them.

hubocan
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Re: x265 2.2

Post by hubocan » Thu Feb 16, 2017 11:42 am

OK, but the current x265 2.1 DLL got an annoying bug (for quite some time) that the encoded video reports as x265 0.0. So I think, that should be quite an interest to easily fix 2.1 or update to 2.2 (and the 2.1 bug will be fixed as well).

nhyone
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Re: x265 2.2

Post by nhyone » Thu Feb 16, 2017 1:29 pm

x265 2.3 was just released.

Other than this bug, were there anything you were looking forward to?

v2.2 and 2.3 seems pretty similar to me, but then I don't use the cutting edge features.

Smithcraft
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Re: x265 2.2

Post by Smithcraft » Fri Feb 24, 2017 5:01 am

So this is a critical issue that requires immediate integration of a new library, or a minor inconvenience?

SC

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