I wonder, if VDPAU is used in HandBrake either in decoding or even in encoding, and if, should I configure it somehow to use VDPAU?
And if not, consider this as a Feature Request. And if yes, consider this as a feature documentation request.
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$ vdpauinfo
display: :0 screen: 0
API version: 1
Information string: NVIDIA VDPAU Driver Shared Library 304.125 Mon Dec 1 20:26:10 PST 2014
Video surface:
name width height types
-------------------------------------------
420 4096 4096 NV12 YV12
422 4096 4096 UYVY YUYV
Decoder capabilities:
name level macbs width height
----------------------------------------------------
MPEG1 0 8192 2048 2048
MPEG2_SIMPLE 3 8192 2048 2048
MPEG2_MAIN 3 8192 2048 2048
H264_BASELINE --- not supported ---
H264_MAIN 41 8192 2048 2048
H264_HIGH 41 8192 2048 2048
VC1_SIMPLE 1 8190 2048 2048
VC1_MAIN 2 8190 2048 2048
VC1_ADVANCED 4 8190 2048 2048
MPEG4_PART2_SP 3 8192 2048 2048
MPEG4_PART2_ASP 5 8192 2048 2048
DIVX4_QMOBILE 0 8192 2048 2048
DIVX4_MOBILE 0 8192 2048 2048
DIVX4_HOME_THEATER 0 8192 2048 2048
DIVX4_HD_1080P 0 8192 2048 2048
DIVX5_QMOBILE 0 8192 2048 2048
DIVX5_MOBILE 0 8192 2048 2048
DIVX5_HOME_THEATER 0 8192 2048 2048
DIVX5_HD_1080P 0 8192 2048 2048
H264_CONSTRAINED_BASELINE --- not supported ---
H264_EXTENDED --- not supported ---
H264_PROGRESSIVE_HIGH --- not supported ---
H264_CONSTRAINED_HIGH --- not supported ---
H264_HIGH_444_PREDICTIVE --- not supported ---
Output surface:
name width height nat types
----------------------------------------------------
B8G8R8A8 16384 16384 y Y8U8V8A8 V8U8Y8A8 A4I4 I4A4 A8I8 I8A8
R10G10B10A2 16384 16384 y Y8U8V8A8 V8U8Y8A8 A4I4 I4A4 A8I8 I8A8
Bitmap surface:
name width height
------------------------------
B8G8R8A8 16384 16384
R8G8B8A8 16384 16384
R10G10B10A2 16384 16384
B10G10R10A2 16384 16384
A8 16384 16384
Video mixer:
feature name sup
------------------------------------
DEINTERLACE_TEMPORAL y
DEINTERLACE_TEMPORAL_SPATIAL y
INVERSE_TELECINE y
NOISE_REDUCTION y
SHARPNESS y
LUMA_KEY y
HIGH QUALITY SCALING - L1 y
HIGH QUALITY SCALING - L2 -
HIGH QUALITY SCALING - L3 -
HIGH QUALITY SCALING - L4 -
HIGH QUALITY SCALING - L5 -
HIGH QUALITY SCALING - L6 -
HIGH QUALITY SCALING - L7 -
HIGH QUALITY SCALING - L8 -
HIGH QUALITY SCALING - L9 -
parameter name sup min max
-----------------------------------------------------
VIDEO_SURFACE_WIDTH y 1 4096
VIDEO_SURFACE_HEIGHT y 1 4096
CHROMA_TYPE y
LAYERS y 0 4
attribute name sup min max
-----------------------------------------------------
BACKGROUND_COLOR y
CSC_MATRIX y
NOISE_REDUCTION_LEVEL y 0.00 1.00
SHARPNESS_LEVEL y -1.00 1.00
LUMA_KEY_MIN_LUMA y
LUMA_KEY_MAX_LUMA y
$ ldd /usr/bin/ghb | grep nvidia
libGL.so.1 => /usr/lib64/nvidia-304xx/libGL.so.1 (0x00000034dc400000)
libnvidia-tls.so.304.125 => /usr/lib64/nvidia-304xx/tls/libnvidia-tls.so.304.125 (0x00000034dcc00000)
libnvidia-glcore.so.304.125 => /usr/lib64/nvidia-304xx/libnvidia-glcore.so.304.125 (0x00000034dd000000)
$ ldd `which ffmpeg`|grep libOpenCL
libOpenCL.so.1 => /usr/lib64/nvidia-304xx/libOpenCL.so.1 (0x00007f56ee789000)
$ rpm -qf /usr/lib64/nvidia-304xx/libOpenCL.so.1
xorg-x11-drv-nvidia-304xx-libs-304.125-1.fc21.x86_64
$ rpm -qf /usr/lib64/vdpau/libvdpau_nvidia.so.304.125
xorg-x11-drv-nvidia-304xx-libs-304.125-1.fc21.x86_64
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$ ldd `which ffmpeg`|grep vdpau
libvdpau.so.1 => /lib64/libvdpau.so.1 (0x00000034d0200000)
http://en.wikipedia.org/wiki/OpenCL
Seems like VLC, ffmpeg and xine does support VDPAU.