Search found 132 matches

by redraiderbum
Tue Aug 05, 2008 7:25 pm
Forum: *nix
Topic: New GTK GUI
Replies: 40
Views: 11971

Re: New GTK GUI

So look at the activity log. When I looked at the output string it looked as though the text box input was literally just being stuck onto the end of an already formed string. The activity log actually looked like it was generating a standard CLI type output string then tacking the text box input o...
by redraiderbum
Tue Aug 05, 2008 7:16 pm
Forum: *nix
Topic: New GTK GUI
Replies: 40
Views: 11971

Re: New GTK GUI

Thanks, do you happen to know if the whole first set will be canceled in favor of the entire second set or if it will cancel them option by option?

Oh I didn't know that was not what it was supposed to be doing. I can upload the log file later to show you what exactly it looks like.
by redraiderbum
Tue Aug 05, 2008 7:05 pm
Forum: *nix
Topic: New GTK GUI
Replies: 40
Views: 11971

Re: New GTK GUI

This may be the wrong place to ask this question; if so my apologies. I was looking at the output and noticed if you enter something in the x264 settings text box it just gets stuck onto the end of the gui settings, so there are essentially two completely different sets of x264 settings. Is there an...
by redraiderbum
Sun Aug 03, 2008 7:39 am
Forum: Mac
Topic: Crash reading Spaced season 2 disc
Replies: 15
Views: 3425

Re: Crash reading Spaced season 2 disc

I think jbrjake's blood pressure is beginning to rise. It makes me reminisce on my early days on the forums. On a serious note, if you are actually a developer and easily capable, you should use the subversion anyway. In my experience it is almost always better and faster than the official releases ...
by redraiderbum
Sat Aug 02, 2008 9:12 pm
Forum: General Questions
Topic: Is Handbrake that bad?
Replies: 8
Views: 3116

Re: Is Handbrake that bad?

Drunifex, it is strange that it doesn't work for you. I have tried 0.9.2 and virtually every svn update from the beginning of '07 until the middle of this summer for the GUI's and the CLI on Mac OS 10.4, 10.5, Windows XP Media Center, Windows XP Pro, Windows Vista Ultimate, Ubuntu 7.04, 7.10, 8.04, ...
by redraiderbum
Fri Aug 01, 2008 6:33 am
Forum: *nix
Topic: [patch] New Qt4 GUI
Replies: 76
Views: 20640

Re: [patch] New Qt4 GUI

Gonza the gui screen shots look great. I tried to download the latest version with the code to try it out. When I put in the last line: git checkout bonne/qhandbrake I get the following: error: pathspec 'bonne/qhandbrake' did not match any file(s) known to git. Did you forget to 'git add'? I honestl...
by redraiderbum
Wed Apr 09, 2008 4:57 pm
Forum: Mac
Topic: No accelerated IMDCT transform found
Replies: 7
Views: 5400

Re: No accelerated IMDCT transform found

Once again, perhaps I'm on crack today and not being clear. I meant, as rhester said, the IMDCT problem is old and unrelated to the ripping problem. When I said there are multiple things that could be 'causing that' I was referring to the ripping problem and suggesting some quick fixes.
by redraiderbum
Wed Apr 09, 2008 4:53 pm
Forum: Mac
Topic: Easier SVN checkout
Replies: 7
Views: 2194

Re: Easier SVN checkout

Hmm... maybe I'm just on crack today. And the dev's should probably ignore everything I post today. You are correct jbrjake. I assumed the command line checkout was only for linux because if you put this: svn://svn.handbrake.fr/HandBrake/trunk in as a terminal command in OS X it will not understand ...
by redraiderbum
Wed Apr 09, 2008 4:44 pm
Forum: Mac
Topic: No accelerated IMDCT transform found
Replies: 7
Views: 5400

Re: No accelerated IMDCT transform found

First, I was talking about the IMDCT problem being old; what I meant by that was... if one were to search the forums they would see that it was probably not related to the ripping problem. Second, I was suggesting ways to figure out what the reason for the problem. It might be that his settings are ...
by redraiderbum
Wed Apr 09, 2008 4:35 pm
Forum: Mac
Topic: Easier SVN checkout
Replies: 7
Views: 2194

Re: Easier SVN checkout

Isn't the svn client installed as part of the XCode installation, and not by default? This is the way I've been doing it for awhile, but I could have sworn I had to install XCode first... It actually may be. I honestly do them both before doing anything else; it seems like even after installing xco...
by redraiderbum
Wed Apr 09, 2008 4:32 pm
Forum: Mac
Topic: Easier SVN checkout
Replies: 7
Views: 2194

Re: Easier SVN checkout

Also, just for posterity, I wanted to say after I checked out this way, I attempted to build with the 'make' command and it did not work. I have everything that is required. Then I deleted the checkout and did the standard './jam' command and it worked. I'm sure it's not a checkout problem, but I am...
by redraiderbum
Wed Apr 09, 2008 4:28 pm
Forum: Mac
Topic: No accelerated IMDCT transform found
Replies: 7
Views: 5400

Re: No accelerated IMDCT transform found

That problem is a relic. I'm not sure how familiar you are with handbrake, but there are a lot of things that could be causing that. If you are certain the settings are all correct, try downloading a stand alone ripping program and ripping the movie separately. It might be that the movie is copy pro...
by redraiderbum
Wed Apr 09, 2008 4:24 pm
Forum: Mac
Topic: Easier SVN checkout
Replies: 7
Views: 2194

Easier SVN checkout

My apologies if this is in the wrong place; I couldn't think of a better place. I'm sure the dev's know this, but I wanted to suggest that it may be possible to alter the svn checkout instructions because it seems the subversion command line tool is built into leopard. I just did a fresh install of ...
by redraiderbum
Tue Mar 11, 2008 2:33 pm
Forum: *nix
Topic: How to build the qt4 gui.
Replies: 2
Views: 1861

Re: How to build the qt4 gui.

Oh also, in my opinion, there is no need to mess with the existent qt4 decode tool. It works great, unless someone has the gumption to make a single gui with the decoder integrated.
by redraiderbum
Tue Mar 11, 2008 2:31 pm
Forum: *nix
Topic: How to build the qt4 gui.
Replies: 2
Views: 1861

How to build the qt4 gui.

This is from a topic that was locked (that was for the best I believe); that said, I thought if anyone wanted to know how to build the qt4 gui it should be obvious. Just so everyone knows, to my knowledge this is not being developed, but all the necessaries come with the svn. All of the settings are...
by redraiderbum
Thu Feb 14, 2008 5:30 pm
Forum: *nix
Topic: Moving from OSX to Linux...
Replies: 5
Views: 3209

Re: Moving from OSX to Linux...

You can run sequential handbrake commands by separating each with " ; ". Also, if you know a scripting language, I have a couple of friends who run handbrake by calling it inside a simple script. When handbrake finishes one encode the script looks to the next line of a particular file that...
by redraiderbum
Thu Feb 14, 2008 5:08 pm
Forum: *nix
Topic: Install on Kubuntu Linux amd64
Replies: 4
Views: 5143

Re: Install on Kubuntu Linux amd64

It's really not that hard... I have built handbrake on about 10 different distros including Kubuntu and Ubuntu. There is not a comprehensive list of dependencies, perhaps I should put one together considering how many times I have posted on this. Start with these packages or the new update to them: ...
by redraiderbum
Thu Feb 07, 2008 3:14 am
Forum: *nix
Topic: Compiling on openSuse 10.3 work around
Replies: 7
Views: 4105

Re: Compiling on openSuse 10.3 work around

I have not tested this, but if one of the almighty's out there is keen on it, this might be a very good thing to put on some official documentation as a potential caveat. Particularly because there is a reasonable work around now; though the user base of linux is not huge so they should be savvy eno...
by redraiderbum
Thu Feb 07, 2008 3:04 am
Forum: *nix
Topic: Errors when running handbrakegtk in my Debian
Replies: 17
Views: 6144

Re: Errors when running handbrakegtk in my Debian

Also, I don't know what you've installed but you need the mono-dev package as well. Also when you run the binary you need to put: mono ./handbrakegtk Those are just a couple of things I remember, if you search for all posts (the search is in the top right corner) by th3rmite you will probably find w...
by redraiderbum
Thu Feb 07, 2008 2:59 am
Forum: *nix
Topic: Errors when running handbrakegtk in my Debian
Replies: 17
Views: 6144

Re: Errors when running handbrakegtk in my Debian

I've found the terminal based version much easier if the terminal doesn't intimidate. It seems HandBrakeGTK jumped out of no where in terms of popularity. I'm not sure it's abandoned, try the person on the forums named th3rmite; he is the guy who created it. He is apparently in a country where inter...
by redraiderbum
Sun Jan 20, 2008 10:16 pm
Forum: Tiki Bar
Topic: What is cache64?
Replies: 4
Views: 2249

What is cache64?

I just built a new computer because my buddy fell on my old box. I got a Core 2 Quad processor. When I encode with handbrake there is a new instruction set I have never heard of called cache64... what is that? On that note, I was wondering is handbrake going to optimize for sse3 or sse4? Maybe that ...
by redraiderbum
Thu Dec 06, 2007 5:16 pm
Forum: *nix
Topic: Colored Lines on top and bottom
Replies: 6
Views: 3175

You can use deinterlace just use a different deinterlace setting. I have experienced this same problem occasionally and I can't figure out what the problem is.
by redraiderbum
Thu Dec 06, 2007 3:11 pm
Forum: Bugs
Topic: 2 GB limit in linux seems to be isolated to mkv container
Replies: 0
Views: 839

2 GB limit in linux seems to be isolated to mkv container

I just wanted to make the devs aware that the 2 GB file limit discussed in the linux forum seems to be limited to the mkv container. I tested the precompiled binary on a 64-bit and a 32-bit machine on Ubuntu Gutsy with identical results, that is, a "file size limit exceeded" error at 2 GB....
by redraiderbum
Thu Dec 06, 2007 3:06 pm
Forum: *nix
Topic: 2GB Limit?
Replies: 65
Views: 19166

I have no idea, I don't typically use matroska, but at least we know what it is. I'm going to put a thread in the bugs forum to make sure the devs see it; although, I'm not sure if they can do anything about it.